Iron ore: structural use, refining route, and mid-game reserve
iron ore is a standalone material entry in the AwayTeam knowledge structure. Its role is 通用金属矿石,适合进入设备、导线和精炼金属规划. The useful part of the page is not merely naming the object, but explaining where it belongs in base planning, what can go wrong, and which systems it touches.
Basic role
Read iron ore through the correct system. Materials belong to construction, refining, thermal control, gas flow, or liquid loops. Equipment belongs to exploration, protection, lighting, or tool uptime.
Use cases
Use iron ore once the base has enough order to support it. Early use can solve immediate problems, but mid-game planning should define sourcing, storage, hauling, and substitutes. Late-game planning should connect it to automation and accident isolation.
Planning advice
Separate storage and clear labels make the entry easier to manage. Materials should be grouped by state, metal value, heat behavior, and pipeline impact. Equipment should be grouped by body slot, exploration purpose, and required supply.
Common risk
把铁矿全部投入临时建筑会削弱中期机器升级空间. This kind of failure usually comes from missing support systems: insulation, filtration, charging, fallback paths, or shipping.
Related systems
Read iron ore together with temperature, power, pipes, refining, exploration routes, tool priorities, oxygen supply, and emergency exits. Context turns an isolated name into an actionable planning unit.